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journals [2016/06/21 18:20]
yasuaki
journals [2016/06/21 18:23] (現在)
yasuaki
ライン 1: ライン 1:
 +  - Xin Zhou, Koji Nakano, Yasuaki Ito, Efficient Implementation of FDFM Approach for Euclidean Algorithms on the FPGA, International Journal of Networking and Computing, to appear.
   - Toru Fujita, Koji Nakano, and Yasuaki Ito, Fast Simulation of Conway'​s Game of Life using Bitwise Parallel Bulk Computation on a GPU, International Journal of Foundations of Computer Science, to appear.   - Toru Fujita, Koji Nakano, and Yasuaki Ito, Fast Simulation of Conway'​s Game of Life using Bitwise Parallel Bulk Computation on a GPU, International Journal of Foundations of Computer Science, to appear.
   - Takumi Honda, Yasuaki Ito, and Koji Nakano, GPU-accelerated Exhaustive Verification of the Collatz Conjecture, International Journal of Networking and Computing, to appear.   - Takumi Honda, Yasuaki Ito, and Koji Nakano, GPU-accelerated Exhaustive Verification of the Collatz Conjecture, International Journal of Networking and Computing, to appear.
   - Tatsuya Kawamoto, Xin Zhou, Jacir L. Bordim, Yasuaki Ito, and Koji Nakano, An FPGA implementation for a flexible-length-arithmetic processor employing the FDFM processor core approach, IEICE Transactions on Information and Systems, to appear.   - Tatsuya Kawamoto, Xin Zhou, Jacir L. Bordim, Yasuaki Ito, and Koji Nakano, An FPGA implementation for a flexible-length-arithmetic processor employing the FDFM processor core approach, IEICE Transactions on Information and Systems, to appear.
   - Takumi Honda, Yasuaki Ito, and Koji Nakano, GPU-accelerated Bulk Execution of Multiple-length Multiplication with Warp-synchronous Programming Technique, IEICE Transactions on Information and Systems, to appear.   - Takumi Honda, Yasuaki Ito, and Koji Nakano, GPU-accelerated Bulk Execution of Multiple-length Multiplication with Warp-synchronous Programming Technique, IEICE Transactions on Information and Systems, to appear.
-  - Hiroaki Koge, Takumi Honda, Toru Fujita, Yasuaki Ito, Koji Nakano, and Jacir L. Bordim, Accelerating digital halftoning using the local exhaustive search on the GPU, Concurrency and Computation:​ Practice and Experience. ([[http://​dx.doi.org/​10.1002/​cpe.3781|DOI]])+  - Hiroaki Koge, Takumi Honda, Toru Fujita, Yasuaki Ito, Koji Nakano, and Jacir L. Bordim, Accelerating digital halftoning using the local exhaustive search on the GPU, Concurrency and Computation:​ Practice and Experience. ([[http://​dx.doi.org/​10.1002/​cpe.3781|DOI]]), to appear.
   - Yuji Takeuchi, Koji Nakano, Daisuke Takafuji, and Yasuaki Ito, A character art generator using the local exhaustive search, with GPU acceleration,​ International Journal of Parallel, Emergent and Distributed Systems, Vol. 31, No. 1, pp. 47--63, January 2016. ([[http://​dx.doi.org/​10.1080/​17445760.2014.962026|DOI]])   - Yuji Takeuchi, Koji Nakano, Daisuke Takafuji, and Yasuaki Ito, A character art generator using the local exhaustive search, with GPU acceleration,​ International Journal of Parallel, Emergent and Distributed Systems, Vol. 31, No. 1, pp. 47--63, January 2016. ([[http://​dx.doi.org/​10.1080/​17445760.2014.962026|DOI]])
   - Toru Fujita, Koji Nakano, and Yasuaki Ito, Bulk execution of Euclidean algorithms on the CUDA-enabled GPU, International Journal of Networking and Computing ([[http://​www.ijnc.org/​index.php/​ijnc/​article/​view/​117/​|IJNC]]),​ Vol. 6, No. 1, pp. 42--63, January 2016. ([[http://​doi.org/​10.15803/​ijnc.6.1_42|DOI]])   - Toru Fujita, Koji Nakano, and Yasuaki Ito, Bulk execution of Euclidean algorithms on the CUDA-enabled GPU, International Journal of Networking and Computing ([[http://​www.ijnc.org/​index.php/​ijnc/​article/​view/​117/​|IJNC]]),​ Vol. 6, No. 1, pp. 42--63, January 2016. ([[http://​doi.org/​10.15803/​ijnc.6.1_42|DOI]])